Screen Peace
Dragon Kingdom: The 14 Lost Flames
Dragon Kingdom: The 14 Lost Flames
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Fourteen flames have gone out across the kingdom, and each one comes back a different way — by noticing something small, inventing something new, telling a story, or making room for a guest.
One chapter a day, one a week, or whenever there is time. It waits.
The fourteen flames
Noticing · Imagination · Pattern · Motion · Attention · Ingenuity · Connection · Story · Flexibility · Exchange · Curiosity · Welcome · Harmony · Possibility
Each chapter asks for one kind of thinking and gives back one flame. None of them has a single right answer, and drawing, speaking, pointing and a helper writing things down all count equally.
What the flames are not
Flames are never traded for screen time. They do not depend on good behaviour, and they do not disappear when your family pauses for a fortnight. Whatever rules you keep about devices at home stay entirely separate from this story — Dragon Kingdom is not a reward chart and was never built as one.
Three routes, one story
Every adventure ships with three routes — ages 6–8, 9–10 and 11–12 — that share the same characters and the same ending. You print one route, not all three. Choose by reading confidence, not birthday.
Pointing counts. Saying it out loud counts. Drawing it counts. A grown-up can read the page aloud or write the answer down, and the adventure carries on exactly the same. There is no score, no timer and no ranking.
What is in your download
- The adventure — four files: A4 and US Letter, each in Colour and Low Ink. All three routes are inside every file.
- Start Here guide — A4 and US Letter, with the print list for each route and every answer.
- Guardian of Wonder Certificate and Our Family Adventure Plan — both optional, neither needed to finish the story.
Low Ink uses outline artwork. No puzzle anywhere depends on colour.
Before you buy
- Ages — 6–8, 9–10 and 11–12 — three routes sharing one map and one ending
- Complexity — Open-ended throughout. Drawing, speaking and pointing all count equally.
- Sheets to print — 17 per route (+1 optional cover)
- Time — Fourteen days is a suggestion, not a schedule. Pause anywhere and pick up at the next chapter.
- You need — A printer and a pencil. No cutting, no purchases, no outdoor access, no partner.
- Your part — Read aloud or work an example together. Independent correctness is never a gate.
- Language — English
- Bonus included — Guardian of Wonder Certificate and the Our Family Adventure Plan sheet
Digital PDF download to print at home — nothing is posted to you. Files arrive by email straight after checkout.
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See Screen Peace in action
Watch how the printable mission cards turn screen-free time into an adventure your child looks forward to every day.